2013年10月22日 星期二

批判互動設計作業04 / M10210305, M10210306 / 徐笙洋, 劉宥佳


徐笙洋:
燈具是工設裡很常被設計的產品,twins有個很獨特的點是它擁有多種使用方法。
它更使用了模糊的方法,讓使用者自己去摸索twins的體現。

劉宥佳:
是,它改變了原有燈具的使用方式、旋轉方式及它的尺寸給了更多使用上的可能性。打破燈光既有的開關及切換模式。

徐笙洋
我同意,twins以科技的技術來改變我們對燈具使用的習慣,試圖引導使用者擺脫開關的限制,甚至是增加我們在使用一般燈具時,所沒有的雙人互動性。

劉宥佳
對,它別於以功能性為考量的設計,因為加入的雙人互動,我認為它使用上更重視心靈跟精神上的需求,並賦予了傳統燈具除了照明以外的新意義。

徐笙洋:
我主張,twins的設計是以愉悅性為出發點的設計,在照明的思考邏輯,在reading mode 轉變為
ambient mode 時,更透過光流模仿水流的型態,產生物理重力的沈澱,這是一種把動作用視覺回饋的體現方式。

劉宥佳
不只是照明方式,就愉悅性來說,twins的材質也選擇感覺上較為溫暖的木頭。我認為設計物的形體也加入了動物的語彙。也許使用者在使用上不只會考量當時的需求,動物的不同型態也可能成為使用者的使用動機,這賦予了燈具新的意義。

批判互動設計作業04 / B9910102+M10121023 / 邱顯雅+崔曉玲



批判互動設計week05作業
Twins
我們先來討論一下他的基本功能好了

總共有分四個功能,透過轉換方向而變換。
有閱讀桌燈式、睡眠夜燈式、黃光環境式、關四個
而且他轉換模式時,燈光變化加入過場效果增加情感的參與

與一般台燈相比,呈現方式也較柔和。

所以他結合了人與環境的相關性,讓這個檯燈成為兩者對話的橋梁

感覺上是兩兩互動著,透過不同的變化傳遞行為及訊息。

過場的效果也增加了等待的時間,產生使用經驗

在場域和時間上不同,有不一樣的情境。睡眠時的臥室、晚上時段,閱讀時的書桌書房,因空間翻轉不同的情境及光線。
通常我們台燈都是單一,不需要什麼連結點,Twins的感官有種不孤單,生活上很多都許要互動,不論人事物等等。
轉換燈光模式的動作 與以往按按扭的方式不同是以一種直覺性的反轉動作,讓轉換燈光變成像是lived experience的設計
有趣的翻轉動作,不同的功能結合。

Twins的燈光帶著不同的暖度及溫馨感,產品屬暖色系風格。

有些燈具是開關按壓、觸碰等,Twins與一般燈具對照,透過翻轉方向、角度、重量等感應式切換模式。
傳達不同的場域氛圍
恩twins 將情感的表現加諸在開關的方式上
造型上也設計成可以隨身攜帶
相對於空間中固定的傢具擺設,twins反而以一種類似手機的貼身物品作為目的

Twins兩兩一組的互動功能,不用言語就直接傳達了一些資訊。
不經意的傳遞溝通~
恩恩以趣味性來觀看,他甚至可以當成可以溝通的玩具

就像如果在家中的兄弟姐妹,同個房間中妹妹去睡覺轉為睡眠夜燈,哥哥還在書桌前努力K書為閱讀狀況,彼此沒有言語就能溝通與瞭解對方目前的現況。
也是種親子互動的玩具。
就像是twins之間的心電感應一樣

對啊,不用說一種動作就知道對方在做什麼

恩而且是含蓄的傳達, 提供情境聯想,猜想對方的行為
有一種詩意化距離美學的感覺
對於親子關係緊張的家庭,或許是一個有別於言語的溝通工具
在使用上,若可加入音樂功能,聲音的注入又有不同的感官感受。


Twins的互動也許也會受距離所限制~

科技有點漸漸改變了我們的習慣,以前我們不能會把自我的狀態表露出來,但隨著MSN、FB我們逐漸習慣表露顯示自己的生活狀態,分享個人訊息等等。Twins相對切入了我們現實生活中直接的反應。
Twinsˋ表現內隱行為的外顯實體,常說科技來自人性,當我們反思科技時,往往發現人性只存在於表面,實際上多數的科技以不恰當的方式表達人性時,反而間接抹滅了人與人的情感聯繫,twins 將照明本身以簡單素材複雜形式呈現,並且涉入人性思考,由內而外以動作開展將功能、環境、情感聯繫起來。


批判互動設計作業04 / D9910301+D10010301 / 蘇志昇+莊偉銘

蘇志昇
Twins的外形有別於傳統一般的燈具,不規則的多邊形帶出了多元的擺放方式同時引發出使用者的想像。

莊偉銘
的確,使用者會透過形的想像找到產品的使用方式,抑或可能透過材質的想像,了解甚至感受到設計物帶來的使用情境。

蘇志昇
傳統燈具有很明確的功能與外形侷限(form follows function?),在Pixar的片頭裡就呈現了檯燈的基本造型,立燈也是一樣有著固有的外型。但是檯燈很難拿來當立燈用,同樣的立燈也無法拿來當檯燈用。
然而現在因為ubiquitous computing,這些微處理器大量的增加了物件的可能性。

莊偉銘
所以透過科技的進步,互動設計對形(form)的訴求不像傳統的工業設計師一般旨在呈現給顧客一個易用且低成本的產品,在功能上(function),也不是致力於更有效率的科技系統,而是透過現有的,簡單的技術以及素材,去追求一種新的互動形式(form)

蘇志昇
而在Twins這個設計案例裡,由於外型的模糊與隱晦,讓使用者在無法憑直覺進行操作的情況下,提供了使用者無窮的想像空間,除了設計者所規劃設計的幾種使用情境與模式之外,它更邀請使用者自己激盪出新的使用方法。

莊偉銘
Twins突破了我們對燈具的既定印象,在翻轉外形的同時,也不經意地開啟了和另一個人的對話,這樣饒富趣味的設計提供給我們一個不同的未來。

批判互動設計作業03 / B9910114/李紫瑋

In the flourishing times of science and technology, people are receiving information bombing from all directions at any time. There are a lot of memories deliberately carried out under the arrangements. But there are many seemingly simple and unexpected things that are easily forgotten and ignored.
Photo Box is a good tool for saving memories. It can recreate those small but valuable moments. We can search the box whenever we like but there may or may not be a photo waiting, and having no way of knowing what it will be. 
Little printer, Connected to the Web, has a wide range of sources available to check on your behalf. We can call them “publications”. Subscribe to your favorites and choose when you’d like them be delivered. These are two opposite but interactive designs.

Interaction designs create fast and efficient tools to be used during limited time in specific situations to create technology. Therefore, it is a part of our activities for long periods. The combination of design and technology is a trend, but the presented forms and timeliness are significant to each other. A design agenda aimed at reflection and moments of mental rest rather than efficiency in performance. The design should give time for reflection through its slow form-presence and invite us to reflect through its clear, distinct and simple material-expression. Like Photo Box, the valuable moments those come from unexpectedly stumbling across something forgotten but precious.

week 7. methods of inquiry

Ancient Chinese philosophers on methods of inquiry  by 許擇基


Interaction design paradigms:

Interaction design paradigms from Rung-Huei Liang

Critical Practice as a method of inquiry?
How to make good critical practice ?  Critical Practice

2013年10月19日 星期六

批判互動設計作業03 / B9910133 / 蔣婉柔

 Photo Box & Little Printer

     Epoch improved more and more fast. Almost everyone has a smart phone. People can use their smart phone to surf the Internet anytime. Now network is more close to links with our life. However we are forced to work done quickly by everything. For example people surf the Internet while they commuter, dinner even toilet. Multitask all of the time. People can’t deep feelings in this moment like before.
     Now there are new products are produced, this products are used to reflect with rapid expansion of science and technology. They are Photo Box and little printer. These products we called slow technology. Mainly focuses around in time and space and reflect the current observation and rest of other things. These products are not available with practical function. If you are pragmatist, you may think these products are excess for you.
     Photo Box giving a sense of surprise, it can connect to multiple accounts on your network. Random a picture from your photo album and print it once a month. You can recall memories deeply. Try to collect and arrange these pictures. Whenever you take pictures out and see the photos you will have a new experience.
     In contrast, Little Printer likes a cute familiar posted machine. Whether call your attention or what you care about around of you.

It’s always smile immediate response to your request. Like a little cute automatic sticky or small stories on the paper. You can paste it in any place and it’s very easy to carry out. It’s a very cute design.

2013年10月16日 星期三

批判互動設計作業3/M10210308/陳敬恆

Taking and transfer the photos is a popular social activities on the internet, and “to share” is become a very simple thing when we have a convenient technology, but it also turn photos into a cheap information which for transfer and consumption, therefore almost photos are lost nature which is to create recollection and significance in our life. The photos rather than integrate in our environment, we are habitual leave it in a digital space now, however it is a damage of results for us when we can not create recollection and significance on it in our life.
It attempt to invite people to reflect that photos are lost its own original value and significance when we excessive dependence on digitization, and help us to retrieve a habit of create recollection and significance on photos.
Photobox is a printer of wood box exterior and it searches it’s users flickr account for photos that picking one at random then prints the photo out in a two-month period, therefore the user can obtain their photos from his / her own digital space. This project use material and shape is from our life items that its look like a suitcase then integrate in our environment rather than design another shape or a new type. It holds a photo printing cycle is between one to two months then it can make our speed of obtain photos slowly, then make precipitation and thinking moment. The process of use can stimulate people looking back a needs which is to make a picture frame or placed it in living environment.
It will dislodge the convenience and efficiency while in the process of use at this works, then create a precipitate moment which through the complex process that people will generating poetic and then creating meaning in blank part, and the design of the works not only make shape integrate in environment but also make use simply therefore the user will totally foucus on process rather than machine itself.

Little Printer v.s. Photobox
First, Little Printer is conspicuous in our environment of its form, therefore it is not easy to integrate it in your life, and it is pretty clearly that Photobox is more suitable than it in this part. Then is about design of process, there is a very important thing that user who how to get the images from machine, and the design of Little Printer is according to people can get pictures by extraction, however, Photobox print the photos by the passage of time, although both of them can afford the same service but the value is not the same. Last is about how to emerge pictures. The one is emerage as receipt and another one is a photo, both them are convey the different form. We won’t mount the receipt in a picture frame or make memories on it.